/******************************************************************************
 * Spine Runtimes License Agreement
 * Last updated May 1, 2019. Replaces all prior versions.
 *
 * Copyright (c) 2013-2019, Esoteric Software LLC
 *
 * Integration of the Spine Runtimes into software or otherwise creating
 * derivative works of the Spine Runtimes is permitted under the terms and
 * conditions of Section 2 of the Spine Editor License Agreement:
 * http://esotericsoftware.com/spine-editor-license
 *
 * Otherwise, it is permitted to integrate the Spine Runtimes into software
 * or otherwise create derivative works of the Spine Runtimes (collectively,
 * "Products"), provided that each user of the Products must obtain their own
 * Spine Editor license and redistribution of the Products in any form must
 * include this license and copyright notice.
 *
 * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY EXPRESS
 * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
 * NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS
 * INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
 * EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *****************************************************************************/

#ifndef SPINE_TRANSFORMCONSTRAINTDATA_H_
#define SPINE_TRANSFORMCONSTRAINTDATA_H_

#include <spine/dll.h>
#include <spine/BoneData.h>

#ifdef __cplusplus
extern "C" {
#endif

typedef struct spTransformConstraintData {
	const char* const name;
	int order;
	int bonesCount;
	spBoneData** const bones;
	spBoneData* target;
	float rotateMix, translateMix, scaleMix, shearMix;
	float offsetRotation, offsetX, offsetY, offsetScaleX, offsetScaleY, offsetShearY;
	int /*boolean*/ relative;
	int /*boolean*/ local;

#ifdef __cplusplus
	spTransformConstraintData() :
		name(0),
		bonesCount(0),
		bones(0),
		target(0),
		rotateMix(0),
		translateMix(0),
		scaleMix(0),
		shearMix(0),
		offsetRotation(0),
		offsetX(0),
		offsetY(0),
		offsetScaleX(0),
		offsetScaleY(0),
		offsetShearY(0),
		relative(0),
		local(0) {
	}
#endif
} spTransformConstraintData;

SP_API spTransformConstraintData* spTransformConstraintData_create (const char* name);
SP_API void spTransformConstraintData_dispose (spTransformConstraintData* self);

#ifdef SPINE_SHORT_NAMES
typedef spTransformConstraintData TransformConstraintData;
#define TransformConstraintData_create(...) spTransformConstraintData_create(__VA_ARGS__)
#define TransformConstraintData_dispose(...) spTransformConstraintData_dispose(__VA_ARGS__)
#endif

#ifdef __cplusplus
}
#endif

#endif /* SPINE_TRANSFORMCONSTRAINTDATA_H_ */
